Post by calypso2ts on Dec 15, 2014 9:08:57 GMT -5
This thread will host the relevant tournament information for the string of 2015 Millennium tournaments. Keep an eye out for updates.
The basics
Events are the second Saturday of each month (unless otherwise noted) (January will be the 4th Saturday 24th) 9 am table set up, 9:30am registration, 10 am first round starts Standard Force org unless otherwise noted below.
Three 2.5 hour rounds, with 45 min lunch break after first round unless otherwise noted $10 entry fee (except Decembers event) Allies are allowed unless otherwise noted in description below (3 sources max) Fortifications are allow except Aquila Macro Cannon Strongpoint or the Vortex Missile Strongpoint unless otherwise noted in description below Top Two Players from each event qualify for December Invitational which is a free event.
New codex's most be out a full month (30 days) prior to the event in order to use them.
The Escalation or Lords of Wars are not allowed unless noted below DICE DOWN policy at end of round, NO more extra time (unless TO determines necessary). So don’t start another GAME turn unless you can complete BOTH player’s turns! If you do not complete the entire turn 4 in the time limit your game will end in a draw.
Army MUST be Battle Forged unless otherwise stated below.
April
1750 pt list Highlander tourney. ALL units are 0-1. (including troops) special missions, Battle points & Painting
2 source max, in order to order to take a duplicate troop you must take one of each of the other troop choices, 40k approved forge world units are ok, No 30K, No lords or war or super heavies.
May
2250 pts, standard book missions, Forgeworld & 30k are allowed, YOU MUST BRING A HARD/E-FILE COPY OF THE UNITS RULES TO THIS EVENT! These units cannot have structure points, be a gargantuan creature, or have D-weapon profile. Special Character Lords of War are allowed. Please PM me if you are unsure of if the unit is legal. No Proxies. Double force org is allowed. 15pts win, 7pts tie, 3 pts loss. Knight Titans are allow as they are a GW codex. Please Note these are the ONLY D weapon allow! (Painting not required)
June
1000 pt list 4 player FFA tourney, special missions, special table lay out, Battle & Sports, but armies must be Fully Painted. Boards utilize 4x4 central region with 1x4 deployment zones for each player.
July
Side board list event. 1250 base list that cannot change, and two 500pt side boards. Players will choose which side board they will use after pairings but before deployment. Standard book missions. Battle and Painting points.
August
1500 Classic 40k. Single source only, no allies. Battle, Sports and Painting points.
September
Feast of Blades?? Format still open for discussion.
October
DaBoyz GT primer (info to follow)
November
No Event due to DaBoyz GT
December
1750 event, special missions, battle points, painting judged, sports/comp judged by opponents. You must qualify to attend this event.
PREVIOUS EVENTS
January Tournament - Combat Patrol - 01/24/2015
NOTE: This tournament has been bumped to the fourth week in January.
400 pt Combat Patrol. Battle points only but your army MUST be FULLY PAINTED!
A separate printed army list is required for each of your opponents (minimum of 4 copies required).
All models MUST be WYSIWYG and painted to a 3-color minimum standard and based
If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited.
ARMY CONSTRUCTION RULES
Force Organization restrictions:
⇒ 0-1 HQ
⇒ 1-3 Troops (you MUST bring at least one Troop choice)
⇒ 0-1 Elite
⇒ 0-1 Fast Attack
⇒ 0-1 Heavy Support
⇒ 0-1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice, it cannot be a duplicate copy of any of your entries)
Allowed
The following codices and supplements (print, ePub or iBooks version) are allowed in this event: Codex Adepta Sororitas, Codex Black Legion, Codex Blood Angels, Codex Chaos Daemons, Codex Chaos Space Marines, Codex Clan Raukaan, Codex Dark Angels, Codex Dark Eldar, Codex Eldar, Codex Farsight Enclaves, Codex Grey Knights, Codex Astra Militarum, Codex Inquisition (see below), Codex Iyanden, Codex Legion of the d**ned, Codex Necrons, Codex Orks, Codex Sentinels of Terra, Codex Space Marines, Codex Space Wolves, Codex Tau Empire, Codex Tyranids, Codex Waaagh! Ghazghkull, Codex Militarum Tempestus
NOT ALLOWED
Special/Unique/Named Characters, Allies, Data Slates, Fortifications, Escalation, and Lords of War Units, Forge World army lists and material from the Horus Heresy books WILL NOT be allowed in this event; however players may still use their Forge World models to represent a unit in their army.
With the exception of Troops and models with the Swarm USR, No model can have more than 2 Wounds. This includes summoned or spawned models
Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken.
Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units are permitted provided every unit within the unit individually would be permitted. Vehicle upgrades that increase an armor facing may only raise the armor value to a maximum of 12 (this includes Necron Quantum Shielding).
Rules Modification (Codex Inquisition): Codex Inquisition Henchmen units will be considered Troops for the purposes of this event and will be limited to 1-3 units. Keep in mind that Inquisitors are NOT legal in this event due to the restriction on maximum Wounds. Codex Inquisition may NOT ally in any way with any other codex in this event.
Rules Modification (Codex Legion of the d**ned): Codex Legion of the d**ned squads will be considered Troops for the purposes of this event and will be limited to 1-3 squads. Codex Legion of the d**ned may NOT ally in any way with any other codex in this event.
Rules Modification (Psykers): All Psykers may CAST ONE POWER or Activate One Force per game turn. Psykers may exchange powers as normal.During the Psychic phase only add D3 warp charges to the pool instead of D6.
Rules Modification: No Flyers or flying monstrous creatures
Rules Modification: No models with a 2+ or 2++ save are allowed
Forge World/Imperial Armor units are NOT allowed in the Warhammer 40K Combat Patrol event, however players may still use their Forge World models to represent a unit from their codex
WARLORDS
Since it is possible to field a Combat Patrol army without purchasing an HQ choice, your army might be left without an obvious Warlord. In this case, your Warlord would be the most senior ranking model in your army. If two models qualify for this position due to equal rank, then the player may choose which one is considered the army's Warlord. This model is considered to issue orders may confer its Leadership bonus to friendly units. Warlord Traits WILL NOT be used in the Warhammer 40K Combat Patrol event. Some missions will offer Warlords certain abilities, but these will be mission specific.
February
Adepticon Style team Tourney, Brothers in arms (both adepticon & rule book), 2 person teams, 1000 pts each, must have a partner, modified force org., Adepticon Primer missions. (more info to come) forge world allowed per Adepticon rules.
March
1250 pt list Beef & Wing Tourney format. Forgeworld 40k approved units and 30k are allowed (details to follow)
From Craig:
So it has dawned on me woefully late that I have not properly gotten the word out for this event yet. It falls on the second weekend of march. First round will start at 10 with registration opening around 9.
The missions used will be from last years event. If you enjoyed last years missions this year will prove even more challenging with a mix of traditional maelstrom and unique narrative missions. So come and try out this years format and get a taste of what's to come. Format details are found at www.beefandwing.com
This event will be run by mike Nogle one of this years T.O.s
Quick reference: 1250 points, highlander style on 4x4 boards.
The basics
Events are the second Saturday of each month (unless otherwise noted) (January will be the 4th Saturday 24th) 9 am table set up, 9:30am registration, 10 am first round starts Standard Force org unless otherwise noted below.
Three 2.5 hour rounds, with 45 min lunch break after first round unless otherwise noted $10 entry fee (except Decembers event) Allies are allowed unless otherwise noted in description below (3 sources max) Fortifications are allow except Aquila Macro Cannon Strongpoint or the Vortex Missile Strongpoint unless otherwise noted in description below Top Two Players from each event qualify for December Invitational which is a free event.
New codex's most be out a full month (30 days) prior to the event in order to use them.
The Escalation or Lords of Wars are not allowed unless noted below DICE DOWN policy at end of round, NO more extra time (unless TO determines necessary). So don’t start another GAME turn unless you can complete BOTH player’s turns! If you do not complete the entire turn 4 in the time limit your game will end in a draw.
Army MUST be Battle Forged unless otherwise stated below.
April
1750 pt list Highlander tourney. ALL units are 0-1. (including troops) special missions, Battle points & Painting
2 source max, in order to order to take a duplicate troop you must take one of each of the other troop choices, 40k approved forge world units are ok, No 30K, No lords or war or super heavies.
May
2250 pts, standard book missions, Forgeworld & 30k are allowed, YOU MUST BRING A HARD/E-FILE COPY OF THE UNITS RULES TO THIS EVENT! These units cannot have structure points, be a gargantuan creature, or have D-weapon profile. Special Character Lords of War are allowed. Please PM me if you are unsure of if the unit is legal. No Proxies. Double force org is allowed. 15pts win, 7pts tie, 3 pts loss. Knight Titans are allow as they are a GW codex. Please Note these are the ONLY D weapon allow! (Painting not required)
June
1000 pt list 4 player FFA tourney, special missions, special table lay out, Battle & Sports, but armies must be Fully Painted. Boards utilize 4x4 central region with 1x4 deployment zones for each player.
July
Side board list event. 1250 base list that cannot change, and two 500pt side boards. Players will choose which side board they will use after pairings but before deployment. Standard book missions. Battle and Painting points.
August
1500 Classic 40k. Single source only, no allies. Battle, Sports and Painting points.
September
Feast of Blades?? Format still open for discussion.
October
DaBoyz GT primer (info to follow)
November
No Event due to DaBoyz GT
December
1750 event, special missions, battle points, painting judged, sports/comp judged by opponents. You must qualify to attend this event.
PREVIOUS EVENTS
January Tournament - Combat Patrol - 01/24/2015
NOTE: This tournament has been bumped to the fourth week in January.
400 pt Combat Patrol. Battle points only but your army MUST be FULLY PAINTED!
A separate printed army list is required for each of your opponents (minimum of 4 copies required).
All models MUST be WYSIWYG and painted to a 3-color minimum standard and based
If illegal units or rules violations are found in a player's list, at a minimum, the models in violation will be removed from all subsequent play. Tournament points may be deducted and award eligibility may be forfeited.
ARMY CONSTRUCTION RULES
Force Organization restrictions:
⇒ 0-1 HQ
⇒ 1-3 Troops (you MUST bring at least one Troop choice)
⇒ 0-1 Elite
⇒ 0-1 Fast Attack
⇒ 0-1 Heavy Support
⇒ 0-1 ‘Swing Slot’ (this maybe be used to field one additional Troops, Elite, Fast Attack OR Heavy Support choice, it cannot be a duplicate copy of any of your entries)
Allowed
The following codices and supplements (print, ePub or iBooks version) are allowed in this event: Codex Adepta Sororitas, Codex Black Legion, Codex Blood Angels, Codex Chaos Daemons, Codex Chaos Space Marines, Codex Clan Raukaan, Codex Dark Angels, Codex Dark Eldar, Codex Eldar, Codex Farsight Enclaves, Codex Grey Knights, Codex Astra Militarum, Codex Inquisition (see below), Codex Iyanden, Codex Legion of the d**ned, Codex Necrons, Codex Orks, Codex Sentinels of Terra, Codex Space Marines, Codex Space Wolves, Codex Tau Empire, Codex Tyranids, Codex Waaagh! Ghazghkull, Codex Militarum Tempestus
NOT ALLOWED
Special/Unique/Named Characters, Allies, Data Slates, Fortifications, Escalation, and Lords of War Units, Forge World army lists and material from the Horus Heresy books WILL NOT be allowed in this event; however players may still use their Forge World models to represent a unit in their army.
With the exception of Troops and models with the Swarm USR, No model can have more than 2 Wounds. This includes summoned or spawned models
Aside from Troops choices and dedicated Transports, only vehicles with a maximum of 11 in any armor facing may be taken.
Dedicated transports and troops may have a maximum armor facing of 12. Vehicle Squadrons and Artillery units are permitted provided every unit within the unit individually would be permitted. Vehicle upgrades that increase an armor facing may only raise the armor value to a maximum of 12 (this includes Necron Quantum Shielding).
Rules Modification (Codex Inquisition): Codex Inquisition Henchmen units will be considered Troops for the purposes of this event and will be limited to 1-3 units. Keep in mind that Inquisitors are NOT legal in this event due to the restriction on maximum Wounds. Codex Inquisition may NOT ally in any way with any other codex in this event.
Rules Modification (Codex Legion of the d**ned): Codex Legion of the d**ned squads will be considered Troops for the purposes of this event and will be limited to 1-3 squads. Codex Legion of the d**ned may NOT ally in any way with any other codex in this event.
Rules Modification (Psykers): All Psykers may CAST ONE POWER or Activate One Force per game turn. Psykers may exchange powers as normal.During the Psychic phase only add D3 warp charges to the pool instead of D6.
Rules Modification: No Flyers or flying monstrous creatures
Rules Modification: No models with a 2+ or 2++ save are allowed
Forge World/Imperial Armor units are NOT allowed in the Warhammer 40K Combat Patrol event, however players may still use their Forge World models to represent a unit from their codex
WARLORDS
Since it is possible to field a Combat Patrol army without purchasing an HQ choice, your army might be left without an obvious Warlord. In this case, your Warlord would be the most senior ranking model in your army. If two models qualify for this position due to equal rank, then the player may choose which one is considered the army's Warlord. This model is considered to issue orders may confer its Leadership bonus to friendly units. Warlord Traits WILL NOT be used in the Warhammer 40K Combat Patrol event. Some missions will offer Warlords certain abilities, but these will be mission specific.
February
Adepticon Style team Tourney, Brothers in arms (both adepticon & rule book), 2 person teams, 1000 pts each, must have a partner, modified force org., Adepticon Primer missions. (more info to come) forge world allowed per Adepticon rules.
March
1250 pt list Beef & Wing Tourney format. Forgeworld 40k approved units and 30k are allowed (details to follow)
From Craig:
So it has dawned on me woefully late that I have not properly gotten the word out for this event yet. It falls on the second weekend of march. First round will start at 10 with registration opening around 9.
The missions used will be from last years event. If you enjoyed last years missions this year will prove even more challenging with a mix of traditional maelstrom and unique narrative missions. So come and try out this years format and get a taste of what's to come. Format details are found at www.beefandwing.com
This event will be run by mike Nogle one of this years T.O.s
Quick reference: 1250 points, highlander style on 4x4 boards.