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Post by hyv3mynd on Oct 28, 2015 0:44:21 GMT -5
Tonight's session with 'Surge, upper legs and groin.
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Post by nogle on Oct 28, 2015 8:57:47 GMT -5
That's some mighty fine groin shading
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Post by hyv3mynd on Nov 6, 2015 2:18:02 GMT -5
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Post by nogle on Nov 6, 2015 8:15:47 GMT -5
Somebody stayed up late
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Post by hyv3mynd on Nov 6, 2015 21:02:19 GMT -5
Yeah I threw in the towel about 2:15am. Had a little trouble getting up at 6 to pack and drop off the kid, but it's all good now. Lots of people dropped compliments during the team event which made it all worth it.
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Post by nogle on Nov 7, 2015 0:08:57 GMT -5
Looks great on film
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Post by nedley on Nov 7, 2015 9:32:11 GMT -5
Every time I see this thread, it just screams at me to get an airbrush. What set up do you use?
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Post by hyv3mynd on Nov 7, 2015 13:09:10 GMT -5
Grex airbrush with a harbor freight compressor.
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Post by hyv3mynd on Nov 9, 2015 21:26:48 GMT -5
The next phase of expansion.
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Post by koszkamade on Nov 9, 2015 22:08:54 GMT -5
YES!!!!
When the time comes I'm pulling the trigger on 2 ghost keels for my army.
unit of 3?
Also, Seriously amazing army!
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Post by nettik189 on Nov 9, 2015 22:21:09 GMT -5
Can you explain what they do?
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Post by hyv3mynd on Nov 10, 2015 8:57:59 GMT -5
Stealth & shrouded, double cover bonus if outside 12", so 2+ cover in the open. Once per game each ghostkeel can force a unit which has declared a shooting attack against it to snap fire only, effectively stopping blasts and flamers, and 3 times for a unit of 3.
They can take a small blast melta cannon, but being such can't over watch. I'll be running the ion rakers which are 24" str7 6 shots, or gets hot str8 lrg blast. Twin linked melta secondary weapon.
Fire team rules for MCs and vehicles in units of 3 means they get +1 bs.
There's a formation of 1 unit ghostkeel, 2 units stealth suits, vehicles they shoot get hit on rear armor and ignore cover.
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Post by koszkamade on Nov 10, 2015 9:26:32 GMT -5
that stealth formation is what I'm gunning for. I already have the 12 stealth suits i wanted, just need the 2 ghost keels.
Thinking about there coldstar suit? Besides the possibility of crashing and dying it seems like a pretty rad model.
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Post by nettik189 on Nov 10, 2015 10:10:56 GMT -5
God why does it seem they didnt get nerfed at all
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Post by hyv3mynd on Nov 10, 2015 10:57:46 GMT -5
Nothing tau got nerfed. No stats or points on existing units changed. Riptides and heavy vehicles get units of 1-3 now and +1 bs for units of 3.
Coming from someone who plays eldar, daemons, gk, etc. I don't think tau needed a nerf. They have plenty of inherent weaknesses between low leadership, bs3, no assault powerhouses, etc. I'm a decent player and I've had a fair share of losses with the army.
Koszka - I also really like the coldstar concept, but auto-dying on grounding is really bad. You can buy the shield generator and he's still relatively cheap for a fmc at 170pts. The high output burst cannon is interesting also, basically a guaranteed 6 str5 hits if he isn't jinking, but being locked into those weapons with no signature systems is kinda lame.
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